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InGameScientist's avatar

I think maybe the studios who are able to look past the "wants" and get at the "needs" of the players are ultimately the ones that surprise and delight or exceed expectations. Indies tend to be better positioned (or at least that's my perspective) to do it because they were once that voice in the public court of opinions.

And social media/internet has been both a boon and disaster for the public court of opinions. Now everyone can publish their thoughts for everyone to see and depending on the spaces you frequent online, you may not be getting a balanced perspective, feeding into that perception that the devs will always have to fight.

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Pixel Fix's avatar

It's a twisted timeline we're in where gaming is bigger than ever but the industry is in peril.

It's also crazy/scary/saddening to think about how many Vampire Survivors & Balatro's are being missed and washed away in the weekly deluge of 300 indie game releases.

Great read. A lot to chew on here.

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